Browse history From year (and earlier): From month (and earlier): all January February March April May June July August September October November December Deleted only For any version listed below, click on its date to view it. For more help, see Help:Page history. (cur) = difference from current version, (prev) = difference from preceding version, m = minor edit, → = section edit, ← = automatic edit summary (cur | prev) 00:43, May 9, 2008 PanSola (Talk | contribs) . . (234 bytes) (+22) . . (basic categorization. There might be a more specific/appropriate sub-category) (undo) (cur | prev) 07:02, April 25, 2008 Geekrocket (Talk | contribs) . . (212 bytes) (+212) . . (New page: The following articles detail the opcodes supported by the Xeen engine's virtual machine, which is used to control all in-game scripted events such as NPC interactions and random encounter...) Retrieved from "https://xeen.fandom.com/wiki/Category:Event_Opcodes" Community content is available under CC-BY-SA unless otherwise noted.