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  • (cur | prev) 00:43, May 9, 2008PanSola (Talk | contribs)‎ . . (234 bytes) (+22)‎ . . (basic categorization. There might be a more specific/appropriate sub-category) (undo)
  • (cur | prev) 07:02, April 25, 2008Geekrocket (Talk | contribs)‎ . . (212 bytes) (+212)‎ . . (New page: The following articles detail the opcodes supported by the Xeen engine's virtual machine, which is used to control all in-game scripted events such as NPC interactions and random encounter...)
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