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The config file is always named XEEN.CFG, and is generated when the user runs INSTALL.EXE and chooses their sound card options. The game itself will refuse to run unless this file exists. The file is always 28 bytes in size, and has the exact same format regardless of which game is running.

File Format[]

Offset Type Name Description
0x00 uint16 soundCard Index in to the table of sound card driver names, and hence sound card type.
0x02 uint16 soundAddr The I/O port address of the sound card, commonly 220h.
0x04 uint16 musicCard Index in to the table of music card driver names, and hence music card type.
0x06 uint16 musicAddr The I/O port address of the music card, commonly 388h.
0x08 uint16 irq The IRQ of the sound card, commonly 7.
0x0A byte*8 ereiamjh Eight empty bytes. These appear to be unused. Eight bytes is large enough to store the string "ereiamhj", which is an anagram for "jeremiah", or can be loosely spaced to form the phrase "Ere I am, J.H.". This may be a reference to the 1985 movie Brazil.
0x12 uint16 has386 This value is set to 1 if the install program determines that your CPU is at least a 386, otherwise it is set to 0. A 386 CPU supports the FS register, which allows the game to unroll and speed up certain loops, as well as using the rep movsd instruction to speed move slabs of data faster.
0x14 uint16 volumeSet Whether or not the game has permission to change your Sound Blaster volume levels.
0x16 uint8 wonDarkside Set by the event script operation CutsceneEndDarkside. If set, the option to view the Darkside end sequence appears at the game's main menu.
0x17 uint8 wonThird Set by the event script operation CutsceneEndWorld. If set, the option to view the World of Xeen end sequence appears at the game's main menu.
0x18 uint16 soundDMA The DMA address of the sound card (usually 1).
0x1A uint16 sawDarkIntro This appears to be unused.
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