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number12The Monster ID
sideDARKSIDEThe side of Xeen it appears on
namePhase DragonMonster's Name
experience2000000Party experience when defeating it
hp4000Monster's max HP
acc80Monster's armor class (physical defence)
speed200Monster's attack speed (determines order per round)
numberOfAttacks1Number of attacks monster gets per round
hatesClassALLClass/race to attack first (ALL=attack entire party at once)
strikes750The 'X' in the XdY equation
dmgPerStrike1The 'Y' in the XdY equation
attackTypeColdElement type of attack
specialAttackNoneSpecial effects caused by attack
hitChance1Base probability of attack landing
rangeAttackTrueCan attack at a distance
monsterTypeDragonCertain monster types are affected differently by some spells
res_fire0Resistance to fire based attacks
res_elec50Resistance to electricity based attacks
res_cold100Resistance to cold based attacks
res_poison100Resistance to poison based attacks
res_energy80Resistance to energy based attacks
res_magic50Resistance to magic based attacks
res_physical50Resistance to physical attacks
field_290unknown! Doesn't seem to be used anywhere
gold0Gold dropped by monster
gems20Gems dropped by monster
itemDrop0probability that monster drops an item
flyingFalseBoolean value: monster flies or it doesn't
imageNumber11Sprite ID (xxx.MON and xxx.ATK files)
loopAnimationFalseFrames either increment and loop, or bounce start to end and back
animationEffect10Special effects
idleSound140Effect number played by PlayFX every 5 seconds
attackVocBeggerxxx.VOC file played when monster attacks
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