number50The Monster ID
sideCLOUDSThe side of Xeen it appears on
nameSorcererMonster's Name
experience30000Party experience when defeating it
hp90Monster's max HP
acc20Monster's armor class (physical defence)
speed40Monster's attack speed (determines order per round)
numberOfAttacks1Number of attacks monster gets per round
hatesClassALLClass/race to attack first (ALL=attack entire party at once)
strikes8The 'X' in the XdY equation
dmgPerStrike10The 'Y' in the XdY equation
attackTypeColdElement type of attack
specialAttackNoneSpecial effects caused by attack
hitChance0Base probability of attack landing
rangeAttackTrueCan attack at a distance
monsterTypeHumanoidCertain monster types are affected differently by some spells
res_fire30Resistance to fire based attacks
res_elec30Resistance to electricity based attacks
res_cold100Resistance to cold based attacks
res_poison30Resistance to poison based attacks
res_energy30Resistance to energy based attacks
res_magic70Resistance to magic based attacks
res_physical0Resistance to physical attacks
field_290unknown! Doesn't seem to be used anywhere
gold360Gold dropped by monster
gems40Gems dropped by monster
itemDrop4probability that monster drops an item
flyingFalseBoolean value: monster flies or it doesn't
imageNumber50Sprite ID (xxx.MON and xxx.ATK files)
loopAnimationFalseFrames either increment and loop, or bounce start to end and back
animationEffect0Special effects
idleSound150Effect number played by PlayFX every 5 seconds
attackVocelecboltxxx.VOC file played when monster attacks